EDIT: The game is available to play now. Hope you enjoy! C:
All right. I hibernated for the rest of the summer. Now it's time to get back into action.
My college experience so far and the people I've gotten to know within the past couple of months have given me some good inspiration.

This is
But don't be fooled. I promise you, there is very little to no math involved in this game… So why does this dating simulation have a weird title? Read on!
(And yes, you can date the chick. If you're grossed out by this option or if you're just simply a straight girl with no desire to explore, you can avoid all the romantic situations by ignoring her… this also applies to any dudes that gross you out.)
EDIT: I finally have a release date for Number Days! Well… more like "release month"... but...
Release date: December 2012
(You may be wondering: "The beginning, middle, or... end of the month?" It's hard to predict the exact day I can release it but it'll be ready within December, I'm pretty sure of it) ;w;
*cough* disclaimer: this project may be delayed if not canceled if I suddenly kick the bucket, get abducted by aliens, or if the world comes to an end, etc. *cough*
Thanks for staying tuned, guys!
Story
Today's the grand opening of the new amusement park in town so Evelyn and her friends decided to check it out. After a long day of waiting in lines and having fun, it was time to go home… unfortunately for Evelyn, she finds herself alone and lost in the park in a blink of an eye. A massive glass wall surrounds the park's borders and it seems that everyone had disappeared as not another soul was in sight.
Despite not having a signal, her cell phone receives a text from an unknown source: "Your time here will end when your number reaches zero." Evelyn soon meets others in the desolate amusement park. Like her, they also received the mysterious text message. When everyone put their heads together, they noticed that all of their cell phones display a number instead of the time. Uncannily, their phones also seem to correspond with their own energy. When their phone's battery is full, they feel alert and awake. In contrast, they feel exhausted when their phone has little to no power. Good thing a lot of kids nowadays bring their own phone chargers with them.
As days pass by, their numbers rise and drop in an unpredictable pattern. Evelyn and the others decided to work together and hope to not only solve the meaning behind these numbers, but to find a way out of the amusement park.
Characters






This time around, the number of days you'll play for will depend on what you do in the game. There is a pattern and a cause behind what increases and decreases the numbers. You may even figure it out before the rest of group does. The longer you last, the deeper the story and characters will become. (Don't worry about not lasting long. Lasting a decent amount of time will be easy. Staying longer will take more effort of course.)

There will be multiple endings and cut scenes. Major cut scenes will have nice CGs (like Memory Days) but I am going to incorporate the use of game (chibi) sprites more in this game. It might feel a bit RPG-ish or adventure-ish at times. I'll let you decide if that's a good or a bad thing. Regardless of opinions, this is one of my rules for this project: "I do what I want." (Projects I've done in the past that had me appeal to the audience as much as possible despite my tastes and objections seem to be less successful…)
I would like to have this story bring the characters together. Instead of having the player just interact one on one with each character, I plan to have more cut scenes where all the characters are involved. While the player will still have romantic interests, I want the group as a whole to be able to develop a strong friendship as the story progresses. The whole premise of this game might sound a bit dramatic/horror-ish, and while I can't deny the fact that the group will face some serious dilemmas, there will still be romance and my usual "humor" in this story.
Other Notes
As of now, I do not plan to incorporate the option to customize characters in any of my future works, but it is not a completely dead idea to me.
My second reason would probably be the fact that the guy with black hair tends to be popular in every game (I'll get statistics of it, I swear… no I won't. Don't get your hopes up.) and I have this unspoken rule that "everyone within a game/project all have to different hair colors unless if they're related." Well good for these guys, right? They don't have to compete with the "black-haired guy" this time around…
All right. I think I made my point.
[link]
Occasional WIP screen shots/.gifs/quotes/stuff will be posted on my tumblr. I will refrain from posting major spoilers, but stay away from there if you don't want to see any spoilers.

Oh man. This journal is ridiculously long. Thanks for reading/skimming/checking this out. Likely there will be updates (WIP posts, month of release, etc.) I'm sorry, I do take a lot of time on these projects but I highly appreciate the amazing patience you guys have for meeeeee.



















Well, thx again and don't forget to eat all of your meal, work is good but starving is bad.. Bye!
DONT READ THIS. YOU WILL BE KISSED ON THE BEST DAY OF YOUR LIFE. NOW THAT YOU'VE STARTED READING, DONT STOP. THIS IS SO FREAKY. 1 say your name 10 times 2. say your mum's name 5 times and your crushes name 3 times 4. paste this onto 4 other games. If you do this, your crush will kiss you on the nearest Friday possible. But if you read this and do not paste this, you will get bad luck. SEND THIS ON 5 DIFFERENT GAMES IN 143 MINUTES. WHEN YOUR DONE, PRESS F6 AND YOUR CRUSHES NAME WILL APPEAR IN BIG LETTERS. THIS IS SO FREAKY IT ACTUALLY WORKS
I love this game so much !! The best game you had ever made !!! >///< b
Good job!
Spencer, I love you~! <3